Import XLSX support: add collection fields and migration script

This commit is contained in:
Ponte
2026-02-11 15:31:14 +01:00
parent e2a7f0fdd9
commit 73c3e30744
6 changed files with 352 additions and 15 deletions

View File

@@ -105,13 +105,21 @@ async function runMigrations() {
title TEXT NOT NULL,
genre TEXT,
publisher TEXT,
game_version TEXT,
is_duplicate BOOLEAN NOT NULL DEFAULT FALSE,
release_year INTEGER CHECK (release_year IS NULL OR (release_year >= 1970 AND release_year <= 2100)),
purchase_price NUMERIC(10,2) CHECK (purchase_price IS NULL OR purchase_price >= 0),
estimated_value NUMERIC(10,2) CHECK (estimated_value IS NULL OR estimated_value >= 0),
condition_score NUMERIC(4,2),
loaned_to TEXT,
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
);
`);
await pool.query("ALTER TABLE games ADD COLUMN IF NOT EXISTS game_version TEXT;");
await pool.query("ALTER TABLE games ADD COLUMN IF NOT EXISTS is_duplicate BOOLEAN NOT NULL DEFAULT FALSE;");
await pool.query("ALTER TABLE games ADD COLUMN IF NOT EXISTS purchase_price NUMERIC(10,2);");
await pool.query("ALTER TABLE games ADD COLUMN IF NOT EXISTS condition_score NUMERIC(4,2);");
await pool.query(`
CREATE TABLE IF NOT EXISTS backup_snapshots (
@@ -210,8 +218,12 @@ async function getCatalogFull() {
g.title,
g.genre,
g.publisher,
g.game_version,
g.is_duplicate,
g.release_year,
g.purchase_price,
g.estimated_value,
g.condition_score,
g.loaned_to,
g.created_at
FROM games g
@@ -237,8 +249,12 @@ async function getCatalogFull() {
title: row.title,
genre: row.genre || "",
publisher: row.publisher || "",
version: row.game_version || "",
isDuplicate: Boolean(row.is_duplicate),
year: row.release_year || null,
purchasePrice: row.purchase_price != null ? Number(row.purchase_price) : null,
value: row.estimated_value != null ? Number(row.estimated_value) : null,
condition: row.condition_score != null ? Number(row.condition_score) : null,
loanedTo: row.loaned_to || "",
createdAt: row.created_at,
});
@@ -272,8 +288,12 @@ async function exportCatalogDumpWithClient(client) {
g.title,
g.genre,
g.publisher,
g.game_version,
g.is_duplicate,
g.release_year,
g.purchase_price,
g.estimated_value,
g.condition_score,
g.loaned_to,
g.created_at,
g.updated_at
@@ -307,8 +327,12 @@ async function exportCatalogDumpWithClient(client) {
title: row.title,
genre: row.genre || "",
publisher: row.publisher || "",
version: row.game_version || "",
isDuplicate: Boolean(row.is_duplicate),
year: row.release_year || null,
purchasePrice: row.purchase_price != null ? Number(row.purchase_price) : null,
value: row.estimated_value != null ? Number(row.estimated_value) : null,
condition: row.condition_score != null ? Number(row.condition_score) : null,
loanedTo: row.loaned_to || "",
createdAt: row.created_at,
updatedAt: row.updated_at,
@@ -431,6 +455,7 @@ async function restoreCatalogDump(mode, dump) {
const ensured = await ensureConsole(client, brand, consoleName);
const consoleId = ensured.consoleId;
const year = gameEntry && gameEntry.year != null && gameEntry.year !== "" ? Number(gameEntry.year) : null;
const version = normalizeText(gameEntry && gameEntry.version);
const dedupeResult = await client.query(
`
@@ -439,9 +464,10 @@ async function restoreCatalogDump(mode, dump) {
WHERE console_id = $1
AND LOWER(title) = LOWER($2)
AND COALESCE(release_year, 0) = COALESCE($3, 0)
AND COALESCE(LOWER(game_version), '') = COALESCE(LOWER($4), '')
LIMIT 1;
`,
[consoleId, title, year],
[consoleId, title, year, version || null],
);
if (dedupeResult.rowCount) {
@@ -451,17 +477,38 @@ async function restoreCatalogDump(mode, dump) {
const genre = normalizeText(gameEntry && gameEntry.genre) || null;
const publisher = normalizeText(gameEntry && gameEntry.publisher) || null;
const loanedTo = normalizeText(gameEntry && gameEntry.loanedTo) || null;
const isDuplicate = Boolean(gameEntry && gameEntry.isDuplicate);
const purchasePrice =
gameEntry && gameEntry.purchasePrice != null && gameEntry.purchasePrice !== ""
? Number(gameEntry.purchasePrice)
: null;
const value = gameEntry && gameEntry.value != null && gameEntry.value !== "" ? Number(gameEntry.value) : null;
const condition =
gameEntry && gameEntry.condition != null && gameEntry.condition !== "" ? Number(gameEntry.condition) : null;
const createdAt = normalizeDateOrNull(gameEntry && gameEntry.createdAt);
await client.query(
`
INSERT INTO games(
console_id, title, genre, publisher, release_year, estimated_value, loaned_to, created_at
console_id, title, genre, publisher, game_version, is_duplicate, release_year, purchase_price,
estimated_value, condition_score, loaned_to, created_at
)
VALUES ($1, $2, $3, $4, $5, $6, $7, COALESCE($8::timestamptz, NOW()));
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, COALESCE($12::timestamptz, NOW()));
`,
[consoleId, title, genre, publisher, year, value, loanedTo, createdAt],
[
consoleId,
title,
genre,
publisher,
version || null,
isDuplicate,
year,
purchasePrice,
value,
condition,
loanedTo,
createdAt,
],
);
insertedGames += 1;
@@ -510,19 +557,25 @@ async function createGame(payload) {
const genre = normalizeText(payload.genre) || null;
const publisher = normalizeText(payload.publisher) || null;
const version = normalizeText(payload.version) || null;
const isDuplicate = Boolean(payload.isDuplicate);
const loanedTo = normalizeText(payload.loanedTo) || null;
const year = payload.year != null && payload.year !== "" ? Number(payload.year) : null;
const purchasePrice =
payload.purchasePrice != null && payload.purchasePrice !== "" ? Number(payload.purchasePrice) : null;
const value = payload.value != null && payload.value !== "" ? Number(payload.value) : null;
const condition = payload.condition != null && payload.condition !== "" ? Number(payload.condition) : null;
const insertResult = await client.query(
`
INSERT INTO games(
console_id, title, genre, publisher, release_year, estimated_value, loaned_to
console_id, title, genre, publisher, game_version, is_duplicate, release_year, purchase_price,
estimated_value, condition_score, loaned_to
)
VALUES ($1, $2, $3, $4, $5, $6, $7)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11)
RETURNING id::text AS id;
`,
[consoleData.consoleId, title, genre, publisher, year, value, loanedTo],
[consoleData.consoleId, title, genre, publisher, version, isDuplicate, year, purchasePrice, value, condition, loanedTo],
);
await client.query("COMMIT");
@@ -548,9 +601,14 @@ async function updateGame(id, payload) {
const genre = normalizeText(payload.genre) || null;
const publisher = normalizeText(payload.publisher) || null;
const version = normalizeText(payload.version) || null;
const isDuplicate = Boolean(payload.isDuplicate);
const loanedTo = normalizeText(payload.loanedTo) || null;
const year = payload.year != null && payload.year !== "" ? Number(payload.year) : null;
const purchasePrice =
payload.purchasePrice != null && payload.purchasePrice !== "" ? Number(payload.purchasePrice) : null;
const value = payload.value != null && payload.value !== "" ? Number(payload.value) : null;
const condition = payload.condition != null && payload.condition !== "" ? Number(payload.condition) : null;
const updateResult = await client.query(
`
@@ -560,13 +618,30 @@ async function updateGame(id, payload) {
title = $3,
genre = $4,
publisher = $5,
release_year = $6,
estimated_value = $7,
loaned_to = $8
game_version = $6,
is_duplicate = $7,
release_year = $8,
purchase_price = $9,
estimated_value = $10,
condition_score = $11,
loaned_to = $12
WHERE id = $1::uuid
RETURNING id::text AS id;
`,
[id, consoleData.consoleId, title, genre, publisher, year, value, loanedTo],
[
id,
consoleData.consoleId,
title,
genre,
publisher,
version,
isDuplicate,
year,
purchasePrice,
value,
condition,
loanedTo,
],
);
if (!updateResult.rowCount) {
@@ -675,12 +750,17 @@ async function importCatalog(payload) {
if (!title) {
continue;
}
const version = normalizeText(game && game.version);
const isDuplicate = Boolean(game && game.isDuplicate);
const genre = normalizeText(game && game.genre) || null;
const publisher = normalizeText(game && game.publisher) || null;
const loanedTo = normalizeText(game && game.loanedTo) || null;
const year = game && game.year != null && game.year !== "" ? Number(game.year) : null;
const purchasePrice =
game && game.purchasePrice != null && game.purchasePrice !== "" ? Number(game.purchasePrice) : null;
const value = game && game.value != null && game.value !== "" ? Number(game.value) : null;
const condition = game && game.condition != null && game.condition !== "" ? Number(game.condition) : null;
const dedupeResult = await client.query(
`
@@ -689,9 +769,10 @@ async function importCatalog(payload) {
WHERE console_id = $1
AND LOWER(title) = LOWER($2)
AND COALESCE(release_year, 0) = COALESCE($3, 0)
AND COALESCE(LOWER(game_version), '') = COALESCE(LOWER($4), '')
LIMIT 1;
`,
[consoleId, title, year],
[consoleId, title, year, version || null],
);
if (dedupeResult.rowCount) {
@@ -701,11 +782,12 @@ async function importCatalog(payload) {
await client.query(
`
INSERT INTO games(
console_id, title, genre, publisher, release_year, estimated_value, loaned_to
console_id, title, genre, publisher, game_version, is_duplicate, release_year, purchase_price,
estimated_value, condition_score, loaned_to
)
VALUES ($1, $2, $3, $4, $5, $6, $7);
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11);
`,
[consoleId, title, genre, publisher, year, value, loanedTo],
[consoleId, title, genre, publisher, version || null, isDuplicate, year, purchasePrice, value, condition, loanedTo],
);
insertedGames += 1;