5 Commits

3 changed files with 761 additions and 41 deletions

507
app.js
View File

@@ -46,6 +46,7 @@ const toolsCloseBtn = document.getElementById("toolsCloseBtn");
const gamesDrawer = document.getElementById("gamesDrawer");
const gamesToggleBtn = document.getElementById("gamesToggleBtn");
const gamesCloseBtn = document.getElementById("gamesCloseBtn");
const drawerBackdrop = document.getElementById("drawerBackdrop");
const totalGamesCount = document.getElementById("totalGamesCount");
const totalGamesValue = document.getElementById("totalGamesValue");
const migrateBtn = document.getElementById("migrateBtn");
@@ -60,7 +61,26 @@ const googleBackupBtn = document.getElementById("googleBackupBtn");
const googleRestoreBtn = document.getElementById("googleRestoreBtn");
const quickSearchInput = document.getElementById("quickSearchInput");
const quickSearchResults = document.getElementById("quickSearchResults");
const topNavButtons = document.querySelectorAll(".topnav-btn[data-view]");
const gamesPanel = document.getElementById("gamesPanel");
const statsView = document.getElementById("statsView");
const scannerZone = document.getElementById("scannerZone");
const searchZone = document.getElementById("searchZone");
const statsTotalGames = document.getElementById("statsTotalGames");
const statsTotalValue = document.getElementById("statsTotalValue");
const statsLoanedGames = document.getElementById("statsLoanedGames");
const statsConsoleCount = document.getElementById("statsConsoleCount");
const loanedFilterBtn = document.getElementById("loanedFilterBtn");
const bulkActionsBar = document.getElementById("bulkActionsBar");
const bulkSelectPage = document.getElementById("bulkSelectPage");
const bulkSelectionInfo = document.getElementById("bulkSelectionInfo");
const bulkLoanBtn = document.getElementById("bulkLoanBtn");
const bulkReturnBtn = document.getElementById("bulkReturnBtn");
const bulkDeleteBtn = document.getElementById("bulkDeleteBtn");
const paginationBar = document.getElementById("paginationBar");
const prevPageBtn = document.getElementById("prevPageBtn");
const nextPageBtn = document.getElementById("nextPageBtn");
const pageInfo = document.getElementById("pageInfo");
const v2Toolbar = document.getElementById("v2Toolbar");
const v2SearchInput = document.getElementById("v2SearchInput");
const v2ConsoleFilter = document.getElementById("v2ConsoleFilter");
@@ -90,6 +110,13 @@ let scannerRunning = false;
let scannerLoopId = null;
let scannerLastCodeValue = "";
let scannerLastCodeAt = 0;
let resizeRenderTimeout = null;
let selectedGameIds = new Set();
let currentPage = 1;
let currentPageGameIds = [];
let currentTotalPages = 1;
let currentView = "catalogue";
let pendingFocusGameId = null;
// V2 is now the default UI. Use ?ui=v1 to force legacy mode if needed.
const uiParam = new URLSearchParams(window.location.search).get("ui");
const uiV2Enabled = uiParam !== "v1";
@@ -126,19 +153,23 @@ coverFileInput.addEventListener("change", async (event) => {
toolsToggleBtn.addEventListener("click", () => {
gamesDrawer.classList.remove("open");
toolsDrawer.classList.toggle("open");
syncDrawersUi();
});
toolsCloseBtn.addEventListener("click", () => {
toolsDrawer.classList.remove("open");
syncDrawersUi();
});
gamesToggleBtn.addEventListener("click", () => {
toolsDrawer.classList.remove("open");
gamesDrawer.classList.toggle("open");
syncDrawersUi();
});
gamesCloseBtn.addEventListener("click", () => {
gamesDrawer.classList.remove("open");
syncDrawersUi();
});
document.addEventListener("click", (event) => {
@@ -157,18 +188,28 @@ document.addEventListener("click", (event) => {
}
toolsDrawer.classList.remove("open");
gamesDrawer.classList.remove("open");
syncDrawersUi();
});
document.addEventListener("keydown", (event) => {
if (event.key === "Escape") {
toolsDrawer.classList.remove("open");
gamesDrawer.classList.remove("open");
syncDrawersUi();
if (scannerRunning) {
stopScanner("Camera arretee.");
}
}
});
if (drawerBackdrop) {
drawerBackdrop.addEventListener("click", () => {
toolsDrawer.classList.remove("open");
gamesDrawer.classList.remove("open");
syncDrawersUi();
});
}
googleConnectBtn.addEventListener("click", async () => {
try {
const payload = await apiRequest("/api/google/connect-url");
@@ -216,14 +257,135 @@ quickSearchInput.addEventListener("input", (event) => {
renderSearchResults();
});
quickSearchResults.addEventListener("click", (event) => {
if (!(event.target instanceof Element)) {
return;
}
const target = event.target.closest(".search-hit[data-game-id]");
if (!(target instanceof HTMLElement)) {
return;
}
const gameId = normalizeText(target.dataset.gameId);
if (!gameId) {
return;
}
openGameFromSearchResult(gameId);
});
quickSearchResults.addEventListener("keydown", (event) => {
if (!(event.target instanceof Element)) {
return;
}
if (event.key !== "Enter" && event.key !== " ") {
return;
}
const target = event.target.closest(".search-hit[data-game-id]");
if (!(target instanceof HTMLElement)) {
return;
}
event.preventDefault();
const gameId = normalizeText(target.dataset.gameId);
if (!gameId) {
return;
}
openGameFromSearchResult(gameId);
});
loanedFilterBtn.addEventListener("click", () => {
showLoanedOnly = !showLoanedOnly;
renderGames();
setCurrentView(currentView === "loans" ? "catalogue" : "loans");
});
for (const navButton of topNavButtons) {
navButton.addEventListener("click", () => {
const view = navButton.dataset.view;
if (!view) {
return;
}
setCurrentView(view);
});
}
if (bulkSelectPage) {
bulkSelectPage.addEventListener("change", (event) => {
const checked = Boolean(event.target.checked);
if (checked) {
for (const id of currentPageGameIds) {
selectedGameIds.add(id);
}
} else {
for (const id of currentPageGameIds) {
selectedGameIds.delete(id);
}
}
renderGames();
});
}
if (bulkLoanBtn) {
bulkLoanBtn.addEventListener("click", async () => {
await performBulkAction("loan");
});
}
if (bulkReturnBtn) {
bulkReturnBtn.addEventListener("click", async () => {
await performBulkAction("return");
});
}
if (bulkDeleteBtn) {
bulkDeleteBtn.addEventListener("click", async () => {
await performBulkAction("delete");
});
}
if (prevPageBtn) {
prevPageBtn.addEventListener("click", () => {
if (currentPage > 1) {
currentPage -= 1;
renderGames();
}
});
}
if (nextPageBtn) {
nextPageBtn.addEventListener("click", () => {
if (currentPage < currentTotalPages) {
currentPage += 1;
renderGames();
}
});
}
window.addEventListener("resize", () => {
// Mobile virtual keyboards trigger resize events. Avoid rerendering while editing,
// otherwise the list rebuild can jump to top and break inline input edits.
if (inlineEditingGameId || editingGameId) {
return;
}
const active = document.activeElement;
if (
active instanceof HTMLInputElement ||
active instanceof HTMLTextAreaElement ||
active instanceof HTMLSelectElement
) {
return;
}
if (resizeRenderTimeout) {
clearTimeout(resizeRenderTimeout);
}
resizeRenderTimeout = window.setTimeout(() => {
renderGames();
}, 120);
});
if (v2SearchInput) {
v2SearchInput.addEventListener("input", (event) => {
v2SearchTerm = event.target.value.trim();
resetPaging();
selectedGameIds.clear();
renderGames();
});
}
@@ -231,6 +393,8 @@ if (v2SearchInput) {
if (v2ConsoleFilter) {
v2ConsoleFilter.addEventListener("change", (event) => {
v2ConsoleValue = event.target.value;
resetPaging();
selectedGameIds.clear();
renderGames();
});
}
@@ -238,6 +402,8 @@ if (v2ConsoleFilter) {
if (v2GenreFilter) {
v2GenreFilter.addEventListener("change", (event) => {
v2GenreValue = event.target.value;
resetPaging();
selectedGameIds.clear();
renderGames();
});
}
@@ -245,6 +411,8 @@ if (v2GenreFilter) {
if (v2SortSelect) {
v2SortSelect.addEventListener("change", (event) => {
v2SortValue = event.target.value || "title_asc";
resetPaging();
selectedGameIds.clear();
renderGames();
});
}
@@ -409,6 +577,8 @@ gameForm.addEventListener("submit", async (event) => {
}
resetEditMode();
resetPaging();
selectedGameIds.clear();
persist();
markLocalDataForImport();
render();
@@ -433,6 +603,8 @@ brandTabs.addEventListener("click", (event) => {
const consoles = state.brands[brand] || [];
state.selectedConsole = consoles[0] || "";
resetEditMode();
resetPaging();
selectedGameIds.clear();
persist();
render();
});
@@ -453,6 +625,8 @@ consoleTabs.addEventListener("click", (event) => {
state.selectedConsole = consoleName;
resetEditMode();
resetPaging();
selectedGameIds.clear();
persist();
render();
});
@@ -574,6 +748,7 @@ gamesList.addEventListener("click", async (event) => {
try {
if (action === "delete") {
await apiRequest(`/api/catalog/games/${id}`, { method: "DELETE" });
selectedGameIds.delete(id);
if (editingGameId === id) {
resetEditMode();
}
@@ -615,6 +790,7 @@ gamesList.addEventListener("click", async (event) => {
return;
}
games.splice(idx, 1);
selectedGameIds.delete(id);
if (editingGameId === id) {
resetEditMode();
}
@@ -643,6 +819,26 @@ gamesList.addEventListener("click", async (event) => {
showToast("Action enregistree.", "success");
});
gamesList.addEventListener("change", (event) => {
if (!(event.target instanceof Element)) {
return;
}
const target = event.target.closest('input[type="checkbox"][data-action="select"]');
if (!(target instanceof HTMLInputElement)) {
return;
}
const id = target.dataset.id;
if (!id) {
return;
}
if (target.checked) {
selectedGameIds.add(id);
} else {
selectedGameIds.delete(id);
}
renderGames();
});
cancelEditBtn.addEventListener("click", () => {
resetEditMode();
});
@@ -756,6 +952,7 @@ restoreFileInput.addEventListener("change", async (event) => {
function render() {
renderV2Chrome();
renderViewChrome();
renderDataMode();
renderGoogleStatus();
renderBrandTabs();
@@ -766,6 +963,70 @@ function render() {
renderCollectionStats();
}
function setCurrentView(view) {
const allowed = new Set(["catalogue", "loans", "stats"]);
if (!allowed.has(view)) {
return;
}
currentView = view;
showLoanedOnly = view === "loans";
resetPaging();
selectedGameIds.clear();
toolsDrawer.classList.remove("open");
gamesDrawer.classList.remove("open");
syncDrawersUi();
render();
}
function syncDrawersUi() {
if (!drawerBackdrop) {
return;
}
const anyDrawerOpen = toolsDrawer.classList.contains("open") || gamesDrawer.classList.contains("open");
drawerBackdrop.classList.toggle("hidden", !anyDrawerOpen);
}
function renderViewChrome() {
const isStats = currentView === "stats";
const isLoans = currentView === "loans";
for (const navButton of topNavButtons) {
navButton.classList.toggle("active", navButton.dataset.view === currentView);
}
if (gamesPanel) {
gamesPanel.classList.toggle("hidden", isStats);
}
if (statsView) {
statsView.classList.toggle("hidden", !isStats);
}
if (gameForm) {
gameForm.classList.toggle("hidden", isLoans || isStats || v2FormCollapsed);
}
if (scannerZone) {
scannerZone.classList.toggle("hidden", isLoans || isStats);
}
if (searchZone) {
searchZone.classList.toggle("hidden", isStats);
}
if (bulkActionsBar) {
bulkActionsBar.classList.toggle("hidden", isStats);
}
if (paginationBar) {
paginationBar.classList.toggle("hidden", isStats);
}
if (v2ToggleFormBtn) {
v2ToggleFormBtn.classList.toggle("hidden", isLoans || isStats);
}
if (v2QuickBackupBtn) {
v2QuickBackupBtn.classList.toggle("hidden", isStats);
}
if (loanedFilterBtn) {
loanedFilterBtn.textContent = isLoans ? "Retour catalogue" : "Aller a la vue prets";
loanedFilterBtn.classList.toggle("hidden", isStats);
}
}
function renderDataMode() {
if (!dataModeInfo) {
return;
@@ -911,9 +1172,24 @@ function renderCollectionStats() {
const value = typeof game.value === "number" ? game.value : Number(game.value);
return Number.isFinite(value) ? sum + value : sum;
}, 0);
const loanedCount = allGames.filter((game) => normalizeText(game.loanedTo)).length;
const activeConsoles = Object.values(state.gamesByConsole).filter((games) => Array.isArray(games) && games.length > 0)
.length;
totalGamesCount.textContent = String(totalCount);
totalGamesValue.textContent = `${totalValue.toFixed(2)} EUR`;
if (statsTotalGames) {
statsTotalGames.textContent = String(totalCount);
}
if (statsTotalValue) {
statsTotalValue.textContent = `${totalValue.toFixed(2)} EUR`;
}
if (statsLoanedGames) {
statsLoanedGames.textContent = String(loanedCount);
}
if (statsConsoleCount) {
statsConsoleCount.textContent = String(activeConsoles);
}
}
function showToast(message, type = "info", timeoutMs = 2600) {
@@ -1040,6 +1316,57 @@ function conditionBadgeClass(conditionValue) {
return "status-low";
}
function pageSizeForViewport() {
return window.innerWidth <= 640 ? 12 : 24;
}
function resetPaging() {
currentPage = 1;
}
function updateBulkAndPaginationUi(pageGames, totalFilteredCount) {
const pageIds = pageGames.map((game) => game.id);
const selectedOnPage = pageIds.filter((id) => selectedGameIds.has(id)).length;
const hasAnySelection = selectedGameIds.size > 0;
currentPageGameIds = pageIds;
if (bulkSelectionInfo) {
bulkSelectionInfo.textContent = `${selectedGameIds.size} selectionne${selectedGameIds.size > 1 ? "s" : ""}`;
}
if (bulkLoanBtn) {
bulkLoanBtn.disabled = !hasAnySelection;
}
if (bulkReturnBtn) {
bulkReturnBtn.disabled = !hasAnySelection;
}
if (bulkDeleteBtn) {
bulkDeleteBtn.disabled = !hasAnySelection;
}
if (bulkSelectPage) {
bulkSelectPage.checked = pageIds.length > 0 && selectedOnPage === pageIds.length;
bulkSelectPage.indeterminate = selectedOnPage > 0 && selectedOnPage < pageIds.length;
bulkSelectPage.disabled = pageIds.length === 0;
}
if (pageInfo) {
pageInfo.textContent = `Page ${currentPage}/${currentTotalPages}`;
}
if (prevPageBtn) {
prevPageBtn.disabled = currentPage <= 1;
}
if (nextPageBtn) {
nextPageBtn.disabled = currentPage >= currentTotalPages;
}
if (paginationBar) {
const shouldHidePagination = currentView === "stats" || totalFilteredCount <= pageSizeForViewport();
paginationBar.classList.toggle("hidden", shouldHidePagination);
}
if (bulkActionsBar) {
const shouldHideBulk = currentView === "stats" || totalFilteredCount === 0;
bulkActionsBar.classList.toggle("hidden", shouldHideBulk);
}
}
function renderSearchResults() {
if (!quickSearchResults) {
return;
@@ -1089,7 +1416,7 @@ function renderSearchResults() {
]
.filter(Boolean)
.join(" | ");
return `<article class="search-hit"><strong>${escapeHtml(game.title || "")}</strong><p>${escapeHtml(meta)}</p></article>`;
return `<article class="search-hit" data-game-id="${escapeHtml(game.id)}" role="button" tabindex="0" title="Ouvrir la fiche du jeu"><strong>${escapeHtml(game.title || "")}</strong><p>${escapeHtml(meta)}</p></article>`;
})
.join("");
@@ -1101,6 +1428,37 @@ function renderSearchResults() {
quickSearchResults.innerHTML = `${header}${items}${more}`;
}
function openGameFromSearchResult(gameId) {
const allGames = collectAllGames();
const game = allGames.find((item) => item.id === gameId);
if (!game) {
return;
}
setCurrentView("catalogue");
if (game.brand && state.brands[game.brand]) {
state.selectedBrand = game.brand;
}
if (game.consoleName) {
state.selectedConsole = game.consoleName;
}
// Narrow the catalogue to quickly open the target card and start inline edit.
v2ConsoleValue = normalizeText(game.consoleName);
v2GenreValue = "";
v2SearchTerm = normalizeText(game.title);
if (v2SearchInput) {
v2SearchInput.value = v2SearchTerm;
}
pendingFocusGameId = gameId;
inlineEditingGameId = gameId;
editingGameId = null;
resetPaging();
persist();
render();
}
function escapeHtml(text) {
return String(text)
.replaceAll("&", "&amp;")
@@ -1142,21 +1500,111 @@ function renderConsoleTabs() {
}
}
async function performBulkAction(action) {
const selectedIds = Array.from(selectedGameIds);
if (!selectedIds.length) {
return;
}
let loanedTo = "";
if (action === "loan") {
const borrower = window.prompt("Nom de la personne a qui tu pretes ces jeux :");
if (borrower === null) {
return;
}
loanedTo = borrower.trim();
if (!loanedTo) {
alert("Le nom est obligatoire pour marquer les jeux comme pretes.");
return;
}
}
if (action === "delete") {
const confirmed = window.confirm(`Supprimer ${selectedIds.length} jeu(x) selectionne(s) ?`);
if (!confirmed) {
return;
}
}
if (apiReachable && dataMode !== "local-pending-import") {
try {
for (const id of selectedIds) {
const gameRef = findGameById(id);
if (!gameRef) {
continue;
}
const { game, brand, consoleName } = gameRef;
if (action === "delete") {
await apiRequest(`/api/catalog/games/${id}`, { method: "DELETE" });
continue;
}
if (action === "return") {
if (!game.loanedTo) {
continue;
}
const payload = buildGamePayload(game, brand, consoleName, { loanedTo: "" });
await apiRequest(`/api/catalog/games/${id}`, { method: "PUT", body: payload });
continue;
}
if (action === "loan") {
const payload = buildGamePayload(game, brand, consoleName, { loanedTo });
await apiRequest(`/api/catalog/games/${id}`, { method: "PUT", body: payload });
}
}
selectedGameIds.clear();
await refreshFromApi(state.selectedBrand, state.selectedConsole);
showToast("Action groupée enregistree.", "success");
return;
} catch (error) {
console.error(error);
alert("Action groupée impossible via l'API.");
return;
}
}
for (const id of selectedIds) {
const gameRef = findGameById(id);
if (!gameRef) {
continue;
}
const { games, idx } = gameRef;
if (action === "delete") {
games.splice(idx, 1);
continue;
}
if (action === "return") {
games[idx].loanedTo = "";
continue;
}
if (action === "loan") {
games[idx].loanedTo = loanedTo;
}
}
selectedGameIds.clear();
persist();
markLocalDataForImport();
render();
showToast("Action groupée enregistree.", "success");
}
function renderGames() {
const selectedConsole = state.selectedConsole;
const inV2 = uiV2Enabled;
gameSectionTitle.textContent = inV2
? "Catalogue jeux"
: showLoanedOnly
? "Jeux pretes - Toutes consoles"
: selectedConsole
? `Jeux - ${selectedConsole}`
: "Jeux";
gameSectionTitle.textContent =
currentView === "loans"
? "Jeux pretes"
: inV2
? "Catalogue jeux"
: selectedConsole
? `Jeux - ${selectedConsole}`
: "Jeux";
gamesList.innerHTML = "";
loanedFilterBtn.textContent = showLoanedOnly ? "Voir tous les jeux" : "Voir jeux pretes";
if (!inV2 && !showLoanedOnly && !selectedConsole) {
gamesList.innerHTML = '<p class="empty">Ajoute une section pour commencer.</p>';
updateBulkAndPaginationUi([], 0);
return;
}
@@ -1210,16 +1658,36 @@ function renderGames() {
}
}
if (!games.length) {
const allCurrentIds = new Set(collectAllGames().map((game) => game.id));
selectedGameIds = new Set(Array.from(selectedGameIds).filter((id) => allCurrentIds.has(id)));
const totalFilteredCount = games.length;
const pageSize = pageSizeForViewport();
if (pendingFocusGameId) {
const focusIndex = games.findIndex((game) => game.id === pendingFocusGameId);
if (focusIndex >= 0) {
currentPage = Math.floor(focusIndex / pageSize) + 1;
}
}
currentTotalPages = Math.max(1, Math.ceil(totalFilteredCount / pageSize));
if (currentPage > currentTotalPages) {
currentPage = currentTotalPages;
}
const startIdx = (currentPage - 1) * pageSize;
const pageGames = games.slice(startIdx, startIdx + pageSize);
updateBulkAndPaginationUi(pageGames, totalFilteredCount);
if (!totalFilteredCount) {
gamesList.innerHTML = showLoanedOnly
? '<p class="empty">Aucun jeu prete actuellement.</p>'
: '<p class="empty">Aucun jeu pour ces filtres.</p>';
return;
}
for (const game of games) {
for (const game of pageGames) {
const card = gameCardTemplate.content.cloneNode(true);
const article = card.querySelector(".game-card");
article.dataset.gameId = game.id;
article.classList.add(consoleThemeClass(game.consoleName));
if (inlineEditingGameId === game.id) {
article.classList.add("editing");
@@ -1282,6 +1750,7 @@ function renderGames() {
const editBtn = card.querySelector('[data-action="edit"]');
const toggleBtn = card.querySelector('[data-action="toggle-loan"]');
const deleteBtn = card.querySelector('[data-action="delete"]');
const selectInput = card.querySelector('input[type="checkbox"][data-action="select"]');
editBtn.dataset.id = game.id;
editBtn.textContent = "✏️ Editer";
@@ -1296,6 +1765,10 @@ function renderGames() {
deleteBtn.textContent = "🗑️ Supprimer";
deleteBtn.title = "Supprimer ce jeu";
deleteBtn.setAttribute("aria-label", "Supprimer ce jeu");
if (selectInput instanceof HTMLInputElement) {
selectInput.dataset.id = game.id;
selectInput.checked = selectedGameIds.has(game.id);
}
if (inlineEditingGameId === game.id) {
const editor = document.createElement("div");
@@ -1322,6 +1795,14 @@ function renderGames() {
gamesList.append(card);
}
if (pendingFocusGameId) {
const focusedCard = gamesList.querySelector(`.game-card[data-game-id="${pendingFocusGameId}"]`);
if (focusedCard instanceof HTMLElement) {
focusedCard.scrollIntoView({ behavior: "smooth", block: "center" });
}
pendingFocusGameId = null;
}
}
function startEditMode(game) {

View File

@@ -13,8 +13,20 @@
<link rel="stylesheet" href="styles.css" />
</head>
<body>
<button id="toolsToggleBtn" type="button" class="tools-toggle-btn">Outils</button>
<header class="topbar">
<div class="topbar-brand">
<p class="eyebrow">Collection Manager</p>
<h1>Collection Jeux Video</h1>
</div>
<nav class="topbar-nav" aria-label="Navigation principale">
<button type="button" class="topnav-btn active" data-view="catalogue">Catalogue</button>
<button type="button" class="topnav-btn" data-view="loans">Prets</button>
<button type="button" class="topnav-btn" data-view="stats">Statistiques</button>
<button id="toolsToggleBtn" type="button" class="topnav-btn">Outils</button>
</nav>
</header>
<button id="gamesToggleBtn" type="button" class="games-toggle-btn">Jeux</button>
<div id="drawerBackdrop" class="drawer-backdrop hidden" aria-hidden="true"></div>
<aside id="toolsDrawer" class="tools-drawer" aria-label="Menu outils">
<div class="tools-header">
<h2>Outils</h2>
@@ -60,7 +72,29 @@
</div>
</aside>
<main class="app-shell">
<main class="app-shell v3-layout">
<aside class="v3-sidebar panel">
<section class="sidebar-block">
<h2 class="sidebar-title">Plateformes et consoles</h2>
<form id="platformForm" class="grid-form">
<label>
Marque (ex: SONY)
<input id="brandInput" required placeholder="SONY" />
</label>
<label>
Console (ex: PlayStation 5)
<input id="consoleInput" required placeholder="PlayStation 5" />
</label>
<button type="submit">Ajouter section</button>
</form>
</section>
<section class="sidebar-block">
<div id="brandTabs" class="tabs" aria-label="Onglets marques"></div>
<div id="consoleTabs" class="tabs secondary" aria-label="Onglets consoles"></div>
</section>
</aside>
<section class="v3-main">
<div id="v2StickyBar" class="v2-sticky hidden">
<div class="v2-sticky-title">Vue catalogue</div>
<div id="v2StickyCount" class="v2-sticky-count">0 jeu affiche</div>
@@ -73,32 +107,34 @@
<header class="hero">
<div class="hero-copy">
<p class="eyebrow">Catalogue perso</p>
<h1>Collection Jeux Video</h1>
<p class="subtitle">Gere ta collection, tes prets et la valeur de tes jeux en un seul endroit.</p>
</div>
</header>
<section class="panel platform-panel">
<section id="statsView" class="panel stats-view hidden">
<div class="panel-header">
<h2>Plateformes et consoles</h2>
<h2>Statistiques collection</h2>
</div>
<div class="stats-grid">
<article class="stat-card">
<p class="stat-label">Nombre total de jeux</p>
<p id="statsTotalGames" class="stat-value">0</p>
</article>
<article class="stat-card">
<p class="stat-label">Valeur totale estimee</p>
<p id="statsTotalValue" class="stat-value">0.00 EUR</p>
</article>
<article class="stat-card">
<p class="stat-label">Jeux pretes</p>
<p id="statsLoanedGames" class="stat-value">0</p>
</article>
<article class="stat-card">
<p class="stat-label">Consoles actives</p>
<p id="statsConsoleCount" class="stat-value">0</p>
</article>
</div>
<form id="platformForm" class="grid-form">
<label>
Marque (ex: SONY)
<input id="brandInput" required placeholder="SONY" />
</label>
<label>
Console (ex: PlayStation 5)
<input id="consoleInput" required placeholder="PlayStation 5" />
</label>
<button type="submit">Ajouter section</button>
</form>
<div id="brandTabs" class="tabs" aria-label="Onglets marques"></div>
<div id="consoleTabs" class="tabs secondary" aria-label="Onglets consoles"></div>
</section>
<section class="panel games-panel">
<section id="gamesPanel" class="panel games-panel">
<div class="panel-header">
<h2 id="gameSectionTitle">Jeux</h2>
<p id="dataModeInfo" class="data-mode"></p>
@@ -130,9 +166,19 @@
</label>
</div>
<div class="games-actions-bar">
<button id="loanedFilterBtn" type="button" class="btn-secondary">Voir jeux pretes</button>
<button id="loanedFilterBtn" type="button" class="btn-secondary">Basculer vue prets</button>
</div>
<div class="scanner-zone">
<div id="bulkActionsBar" class="bulk-actions-bar">
<label class="checkbox-row">
<input id="bulkSelectPage" type="checkbox" />
Tout selectionner (page)
</label>
<span id="bulkSelectionInfo" class="bulk-selection-info">0 selectionne</span>
<button id="bulkLoanBtn" type="button" class="btn-secondary" disabled>Marquer prete</button>
<button id="bulkReturnBtn" type="button" class="btn-secondary" disabled>Marquer rendu</button>
<button id="bulkDeleteBtn" type="button" class="btn-inline danger" disabled>Supprimer</button>
</div>
<div id="scannerZone" class="scanner-zone">
<div class="scanner-header">
<strong>Scan camera (mobile)</strong>
<p id="scannerStatus" class="scanner-status">Camera inactive.</p>
@@ -145,7 +191,7 @@
<p id="scannerLastCode" class="scanner-last-code hidden"></p>
</div>
<div class="search-zone">
<div id="searchZone" class="search-zone">
<label>
Recherche rapide anti-doublon
<input id="quickSearchInput" placeholder="Ex: Destiny, Final Fantasy, Zelda..." />
@@ -210,12 +256,22 @@
<input id="coverUrlInput" type="hidden" />
<div id="gamesList" class="games-list"></div>
<div id="paginationBar" class="pagination-bar">
<button id="prevPageBtn" type="button" class="btn-secondary">Precedent</button>
<span id="pageInfo" class="page-info">Page 1/1</span>
<button id="nextPageBtn" type="button" class="btn-secondary">Suivant</button>
</div>
</section>
</section>
</main>
<div id="toastContainer" class="toast-container" aria-live="polite" aria-atomic="true"></div>
<template id="gameCardTemplate">
<article class="game-card">
<label class="game-select">
<input type="checkbox" data-action="select" />
<span>Selection</span>
</label>
<img class="game-cover hidden" alt="Pochette du jeu" loading="lazy" />
<div class="game-main">
<h3 class="game-title"></h3>

View File

@@ -27,6 +27,49 @@ body {
min-height: 100vh;
}
.topbar {
position: sticky;
top: 0;
z-index: 60;
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: space-between;
gap: 0.8rem;
padding: 0.7rem 1rem;
border-bottom: 1px solid var(--border);
background: rgba(248, 250, 253, 0.92);
backdrop-filter: blur(8px);
}
.topbar-brand h1 {
margin: 0.1rem 0 0;
font-size: clamp(1.05rem, 1.8vw, 1.35rem);
}
.topbar-nav {
display: flex;
flex-wrap: wrap;
gap: 0.45rem;
}
.topnav-btn {
background: #dde7f3;
color: #1f324a;
border: 1px solid #cfd9e7;
border-radius: 10px;
padding: 0.48rem 0.72rem;
font-family: inherit;
font-weight: 600;
cursor: pointer;
}
.topnav-btn.active {
background: #0f6ab8;
color: #ffffff;
border-color: #0f6ab8;
}
.tools-toggle-btn {
position: fixed;
top: 1rem;
@@ -65,6 +108,13 @@ body {
transform: translateX(0);
}
.drawer-backdrop {
position: fixed;
inset: 0;
background: rgba(6, 12, 22, 0.42);
z-index: 35;
}
.games-drawer {
position: fixed;
top: 0;
@@ -161,12 +211,36 @@ body {
}
.app-shell {
width: min(1100px, 94vw);
margin: 2rem auto;
width: min(1320px, 95vw);
margin: 1rem auto 2rem;
display: grid;
gap: 1rem;
}
.v3-layout {
grid-template-columns: minmax(260px, 320px) minmax(0, 1fr);
align-items: start;
}
.v3-main {
display: grid;
gap: 1rem;
}
.v3-sidebar {
position: sticky;
top: 5rem;
}
.sidebar-block + .sidebar-block {
margin-top: 0.9rem;
}
.sidebar-title {
margin: 0 0 0.7rem;
font-size: 1rem;
}
.hero,
.panel {
background: var(--surface);
@@ -206,6 +280,12 @@ h1 {
color: var(--muted);
}
.stats-grid {
display: grid;
gap: 0.75rem;
grid-template-columns: repeat(4, minmax(0, 1fr));
}
.panel {
padding: 1rem;
}
@@ -244,6 +324,24 @@ h1 {
margin-bottom: 0.8rem;
}
.bulk-actions-bar {
display: flex;
flex-wrap: wrap;
align-items: center;
gap: 0.5rem;
margin-bottom: 0.8rem;
padding: 0.55rem 0.65rem;
border: 1px solid var(--border);
border-radius: 10px;
background: #f7faff;
}
.bulk-selection-info {
font-size: 0.85rem;
color: var(--muted);
margin-right: auto;
}
.scanner-zone {
border: 1px solid var(--border);
border-radius: 12px;
@@ -300,6 +398,16 @@ h1 {
border-radius: 10px;
padding: 0.5rem 0.6rem;
background: #ffffff;
cursor: pointer;
transition: border-color 140ms ease, box-shadow 140ms ease, transform 140ms ease;
}
.search-hit:hover,
.search-hit:focus-visible {
border-color: #9fc3e6;
box-shadow: 0 0 0 3px rgba(70, 130, 180, 0.16);
transform: translateY(-1px);
outline: none;
}
.search-hit strong {
@@ -439,6 +547,20 @@ button {
align-items: center;
}
.game-select {
display: inline-flex;
align-items: center;
gap: 0.35rem;
font-size: 0.8rem;
color: var(--muted);
flex-shrink: 0;
}
.game-select input {
width: 16px;
height: 16px;
}
.console-theme-default {
background: #ffffff;
}
@@ -520,6 +642,21 @@ button {
gap: 0.45rem;
}
.pagination-bar {
margin-top: 0.8rem;
display: flex;
justify-content: center;
align-items: center;
gap: 0.6rem;
}
.page-info {
font-size: 0.88rem;
color: var(--muted);
min-width: 98px;
text-align: center;
}
.inline-editor {
margin-top: 0.75rem;
border-top: 1px dashed #ccd7e4;
@@ -750,6 +887,10 @@ body.ui-v2 .game-card {
transition: transform 180ms ease, box-shadow 180ms ease, border-color 180ms ease;
}
body.ui-v2 .game-select span {
display: none;
}
body.ui-v2 .game-card:hover {
transform: translateY(-1px);
border-color: #d3cef9;
@@ -768,7 +909,7 @@ body.ui-v2 .game-actions {
body.ui-v2 .hero {
position: sticky;
top: 4.2rem;
top: 5.3rem;
z-index: 15;
}
@@ -810,10 +951,35 @@ body.ui-v2 .hero {
}
@media (max-width: 900px) {
.topbar {
padding: 0.6rem 0.7rem;
}
.v3-layout {
grid-template-columns: 1fr;
}
.v3-sidebar {
position: static;
}
.stats-grid {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.v2-toolbar {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.bulk-actions-bar {
flex-direction: column;
align-items: stretch;
}
.bulk-selection-info {
margin-right: 0;
}
.grid-form,
.game-form {
grid-template-columns: repeat(2, minmax(0, 1fr));
@@ -821,6 +987,19 @@ body.ui-v2 .hero {
}
@media (max-width: 640px) {
.topbar-nav {
width: 100%;
}
.topnav-btn {
flex: 1 1 calc(50% - 0.3rem);
text-align: center;
}
.stats-grid {
grid-template-columns: 1fr;
}
.grid-form,
.game-form {
grid-template-columns: 1fr;
@@ -864,4 +1043,8 @@ body.ui-v2 .hero {
width: 100%;
grid-template-columns: 1fr 1fr;
}
.pagination-bar {
flex-wrap: wrap;
}
}